EditorialWD 347 · p. 1
Mark Latham explains why convincing scenery matters to the stories he imagines while playing, welcoming ready-made terrain when time for construction is scarce. The Realm of Battle board and Warriors of Chaos provide this month’s main gaming combination. He also shows Captain Perseon, a converted Sicarius painted for his Sons of Medusa, and introduces a two-part Marine painting guide intended to connect basic methods with ’Eavy Metal detail.
Warhammer 40,000Warhammer Fantasy BattlesSons of Medusa
CommunityWD 347 · pp. 12–13
January’s Ork preview promises plastic Nobz, Stormboyz, Gretchin and a Battlewagon, with Fil Dunn’s advance example appearing later in the issue. Studio news reports a sixteen-player, twenty-thousand-point Ork event organised by Dom Murray and won by the greenskins. Other notices mark Warhammer Online’s arrival, Adam Troke’s return to the web team and the Perry twins’ long service, capturing the hobby activity surrounding the coming releases.
Warhammer 40,000Warhammer Fantasy BattlesOrks
InterviewWD 347 · pp. 16–31
Phil Kelly explains the mortal northern tribes and the bargain that separates a Chaos Warrior from an ordinary Marauder. Heavy armour, strong Core troops and the challenge-driven Eye of the Gods turn that background into an aggressive army. Sample forces show both balanced and monster-supported approaches. Mark Harrison’s sculpting discussion and the selected artwork connect the new designs with older Chaos imagery while preserving individual champions within recognisable units.
Warhammer Fantasy BattlesWarriors of Chaos