AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

COMMUNITY·WHITE DWARF 343

Getting Started

July 2008·pp. 18–21

THE SHORT VERSION

Andy Hall introduces the far future’s hostile setting and the collecting, painting and social gaming that make up its hobby. He recommends learning with another player or club, then choosing a force through its background and codex rather than rushing into a large collection. Manageable additions, basic tools and an adaptable first battlefield keep the process approachable. The article treats painted models and a growing circle of opponents as equally important foundations.

EXPLORE RELATED TOPICS

Back to the original

Find this article in White Dwarf 343, pp. 18–21.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.