EditorialWD 340 · Inside cover
Grombrindal welcomes Warhammer’s twenty-fifth anniversary with a programme of design interviews, new scenarios and a large-battle expansion. The celebration culminates in a siege report using a vast collection of troops. He also introduces Jervis’s Chaos Apocalypse formations and the first instalment of a Middle-earth allies tactica, framing the issue as both a look back at the game’s origins and an invitation to try different ways of playing.
Warhammer Fantasy BattlesWarhammer 40,000
CommunityWD 340 · pp. 8–9
The Mordor preview promises forces from Barad-dûr, Minas Morgul and Cirith Ungol, expanding Sauron’s armies beyond ordinary Orcs and Trolls. Black Númenóreans, Morgul Knights and new Nazgûl models accompany a sourcebook that explores the Ringwraiths’ history and gives them a collective army list. A plastic Troll can represent either Mordor or Isengard. The article positions the June release as a broad increase in the options available to Evil collectors.
Middle-earth Strategy Battle GameMordor
TacticsWD 340 · pp. 78–83
Mat Ward examines how Good armies can use allies to compensate for missing troop roles. Tough Bulwarks occupy ground, powerful Brawlers break enemy formations and concealed Sneaks divert attention from the main battle. He compares suitable units, explains the counters each role must fear and combines them in a Rohan-led sample force. The approach treats alliance selection as a practical tactical tool while still offering a plausible story for the finished army.
Middle-earth Strategy Battle GameRohan