EditorialWD 340 · Inside cover
Grombrindal welcomes Warhammer’s twenty-fifth anniversary with a programme of design interviews, new scenarios and a large-battle expansion. The celebration culminates in a siege report using a vast collection of troops. He also introduces Jervis’s Chaos Apocalypse formations and the first instalment of a Middle-earth allies tactica, framing the issue as both a look back at the game’s origins and an invitation to try different ways of playing.
Warhammer Fantasy BattlesWarhammer 40,000
CommunityWD 340 · pp. 8–9
The Mordor preview promises forces from Barad-dûr, Minas Morgul and Cirith Ungol, expanding Sauron’s armies beyond ordinary Orcs and Trolls. Black Númenóreans, Morgul Knights and new Nazgûl models accompany a sourcebook that explores the Ringwraiths’ history and gives them a collective army list. A plastic Troll can represent either Mordor or Isengard. The article positions the June release as a broad increase in the options available to Evil collectors.
Middle-earth Strategy Battle GameMordor
TacticsWD 340 · p. 79
High Defence and Fight values let a small Bulwark hold a key gap while the rest of the army deals with weaker enemy elements. Fountain Court Guard, Dwarf elites and the pikes of Dol Amroth offer different combinations of resilience and offence. Terrain makes these formations more difficult to overwhelm, but exposed flanks and disruptive spells remain dangerous. Choosing allies for this role can give an otherwise fragile army a dependable place around which to manoeuvre.
Middle-earth Strategy Battle GameGondor