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CAMPAIGN·WHITE DWARF 339

Battle for Rynn’s World

March 2008·pp. 82–89

THE SHORT VERSION

Phil Kelly revisits the invasion that devastated the Crimson Fists, turning the events from Badlanding to New Rynn City into seven linked games. Reconnaissance and sabotage can change later forces or Strategic Assets, while an optional Apocalypse battle recreates the fortress-monastery’s destruction. The centrepiece updates the original farm encounter with Pedro Kantor and Thrugg Bullneck. Survivors and character injuries carry forward, giving the campaign a continuing story even when history takes a different course.

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Find this article in White Dwarf 339, pp. 82–89.

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