EditorialWD 339 · Inside cover
Grombrindal introduces a month devoted to the renewed Vampire Counts and promises investigations of their rules and visual identity. Their invasion supplies the narrative battle against the Empire, while other features revisit the earliest Warhammer 40,000 scenario and explore fast vehicles. The introduction also points Middle-earth collectors towards upgraded Mûmakil and the Studio’s Elf collection, maintaining its Dwarfen suspicion of both undead ambition and elegant pointy ears.
Warhammer Fantasy BattlesWarhammer 40,000Vampire Counts
CommunityWD 339 · p. 14
Soulstorm expands the real-time strategy series with nine playable armies, new units for existing factions and airborne units able to cross previously impassable ground. Its campaign extends Dark Crusade’s territory system across a star system, while multiplayer medals add another measure of progress. The illustrated preview highlights Dark Eldar and aircraft, emphasising how the expansion changes movement and campaign scale as well as increasing the available forces.
Warhammer 40,000Dark Eldar
InterviewWD 339 · pp. 18–33
Andy Hall questions Gav Thorpe about giving the Vampire Counts a stronger identity and freeing players from rigid Bloodline categories. The new army treats its troops as a unified undead host, spreads marching support through Vampiric units and makes repeatable necromancy central to replenishing losses. Sculptors explain the archaic equipment and monstrous armour, before a sample army and painting advice translate those ideas into a collection. The result stresses powerful individual vampires directing a distinctive, magically sustained horde.
Warhammer Fantasy BattlesVampire Counts12 paint colours