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RULES·WHITE DWARF 339

The Battle at the Farm

March 2008·pp. 86–87

THE SHORT VERSION

Kantor and a small band of Crimson Fists hide in a ruined farm while Thrugg Bullneck’s patrol approaches from dispersed positions. The Space Marines must defeat the attackers while protecting their Chapter Master, whereas Thrugg wants Kantor dead and a hidden stash recovered. Eight turns and hidden deployment shape the encounter. Character injuries, recovered loot and surviving Marines influence later games, and an overwhelming Imperial victory can bypass the next mission.

Back to the original

Find this article in White Dwarf 339, pp. 86–87.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.