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RULES·WHITE DWARF 339

Blades in the Night

March 2008·p. 84

THE SHORT VERSION

A reconnaissance mission sends at least five Space Marine Scouts ahead of the main strike force at Krugerport. Success allows the surviving team to join the next battle in addition to the normal army. If the Ork guards detect and destroy them, the defenders instead receive a substantial mob of shoota-armed Boyz. The small infiltration game therefore changes the forces available for the much larger sabotage mission that follows.

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Find this article in White Dwarf 339, p. 84.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.