LoreWD 331 · pp. 10–11
The coming Chaos Space Marines codex is introduced through the enduring rebellion of the Traitor Legions and later renegades. Cult troops and named leaders accompany a new range of customisable commanders, Terminators, Marines, Possessed and Spawn. The preview highlights a shift towards highly individual corrupted models, with the plastic Possessed supplying especially striking examples of daemonic transformation.
Warhammer 40,000Chaos Space Marines
RulesWD 331 · p. 25
The suggested random method begins with mountains and adds concealed tile draws in turn. New pieces must connect to the existing land, while rivers continue logically until reaching water-compatible terrain or the edge. Players may instead add mountains or flip an impossible river placement, producing a shared landscape that remains coherent without requiring anyone to plan the whole campaign geography in advance.
Warhammer Fantasy Battles
RulesWD 331 · p. 29
The magazine’s forked rivers extend the map geometrically, while three special markers can either count as ordinary revenue sources or receive optional race-specific effects. A Dwarf brewery changes a unit’s psychology, a wizard’s tower supplies a random common magic item and an Orc idol permits another Waaagh! call. Restricting each empire to one special marker and destroying captured examples keeps these unusual benefits tied to particular territories.
Warhammer Fantasy BattlesDwarfs