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RULES·WHITE DWARF 324

The Retaking of Pazghar

December 2006·p. 59

THE SHORT VERSION

The campaign concludes with Suladan commanding one of two Mûmakil against the Khandish occupation of Pazghar. Harad must wipe out the enemy, while the defenders need only kill Suladan, putting the apparently overwhelming attacking beasts beside a vulnerable central objective. Surviving heroes from the previous game may return, and the article suggests alternative Elven, Dwarven or Gondorian themes for groups using different collections.

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Find this article in White Dwarf 324, p. 59.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.