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RULES·WHITE DWARF 324

Moonlight Sortie

December 2006·p. 57

THE SHORT VERSION

Haran leads a doomed diversion into the Khandish camp to cover Suladan’s escape. His small force must kill thirty enemies before being wiped out, with cavalry worth two toward that total and more Khandish warriors answering the alarm each turn. Darkness reduces shooting range but improves the chance of wounding, creating a brief, violent raid in which the Haradrim measure success by the damage they cause.

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Find this article in White Dwarf 324, p. 57.

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