Visions of a Dying Race: Designer’s Notes
November 2006·pp. 21–31
THE SHORT VERSION
Phil Kelly explains how the new Eldar codex combines a much fuller presentation of the race with one flexible army list. Craftworld themes remain possible through unit choices rather than separate force charts, while more specialised Aspect Warriors, a new Autarch and revised support units reward coordinated play. The changes aim to give Guardians, jetbikes, walkers and grav-tanks clear jobs without allowing one exceptionally independent unit to replace the combined efforts of the rest of the host.
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Find this article in White Dwarf 323, pp. 21–31.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.