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RULES·WHITE DWARF 323

Visions of a Dying Race: Designer’s Notes

November 2006·pp. 21–31

THE SHORT VERSION

Phil Kelly explains how the new Eldar codex combines a much fuller presentation of the race with one flexible army list. Craftworld themes remain possible through unit choices rather than separate force charts, while more specialised Aspect Warriors, a new Autarch and revised support units reward coordinated play. The changes aim to give Guardians, jetbikes, walkers and grav-tanks clear jobs without allowing one exceptionally independent unit to replace the combined efforts of the rest of the host.

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Find this article in White Dwarf 323, pp. 21–31.

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