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TACTICS·WHITE DWARF 322

Walkers: Close Assault

October 2006·pp. 84–85

THE SHORT VERSION

Assault walkers can dominate troops unable to damage their armour, but their success depends first on reaching a suitable target intact. Protective upgrades and a screening transport can help, whereas high-Strength characters, multiple power fists and massed rending attacks make poor engagements. Ork and Chaos examples show different balances of low cost and heavy reinforcement, with a final warning that ranged platforms such as Sentinels and War Walkers should not imitate a true combat Dreadnought.

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Find this article in White Dwarf 322, pp. 84–85.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.