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RULES·WHITE DWARF 321

The Siege of Helm’s Deep: Scenario

September 2006·pp. 58–59

THE SHORT VERSION

The large siege scenario recreates an assault whose tempo changes when Gandalf and the Rohirrim arrive. Evil can replenish many slain warriors until that relief force reaches the field, while the defenders must protect a braced gate and the vulnerable culvert. From a specified stage of the battle Théoden can lead his men to the stables and ride out, providing a dramatic choice between holding the walls and taking the fight beyond them.

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Find this article in White Dwarf 321, pp. 58–59.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.