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INTERVIEW·WHITE DWARF 320

The Two Towers: The Journey Continues

August 2006·pp. 51–59

THE SHORT VERSION

Adam Troke explains how the second journey supplement follows the three separated strands of the Fellowship through seventeen scenarios. Painting and terrain projects become more ambitious as hobbyists’ skills grow, culminating in work such as Helm’s Deep, while the games remain useful to experienced players. New Rohan heroes, Uruk-hai leaders, Dunlendings, Ents and more sinister Mordor troops expand the possibilities for telling the story and for building themed collections beyond its specific encounters.

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Find this article in White Dwarf 320, pp. 51–59.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.