EditorialWD 316 · Inside cover
Owen Rees introduces the plastic Giant as a monster whose interchangeable parts suit four different armies and whose mercenary rules bring it to still more forces. He also highlights the expanding Tau range, the Tallarn desert feature and the approaching Medusa V campaign. His own Empire and Drop Troop projects connect these announcements to the month’s collecting opportunities. The editorial presents new miniatures alongside the games and settings in which readers can use them.
Warhammer Fantasy BattlesWarhammer 40,000T’au Empire
LoreWD 316 · pp. 20–30
The feature traces Giants back to the Sky-titans, whose mountain civilization was destroyed when the Ogres were driven into their realm. Their scattered descendants survive as slaves, Greenskin companions, Chaos-warped creatures or mercenaries. The new plastic kit translates those identities into interchangeable heads, weapons and accessories. Assembly instructions, Dogs of War rules and Brian Nelson’s account of sculpting the model connect that background to a versatile new battlefield centrepiece.
Warhammer Fantasy BattlesOgre Kingdoms
LoreWD 316 · p. 22
Ogre tribes capture the remaining Giants of the Mountains of Mourn as trophies and living weapons. Chains, collars and heavy burdens display their broken status, and the kit’s millstone makes that relationship immediately visible. Their lost resolve distinguishes them from free Giants even as their shackles become weapons. Crogg the Blind supplies a short example of a captive whose apparent helplessness may conceal a coming revenge.
Warhammer Fantasy BattlesOgre Kingdoms