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RULES·WHITE DWARF 316

Giant Special Attacks

April 2006·p. 29

THE SHORT VERSION

A Giant may silence a combat through sheer noise, club a large opponent or repeatedly jump on a smaller unit. Picking up a victim begins another random sequence that can see the model bagged, thrown, crushed or eaten. Some results provide a chance to fend the monster off, while others leave it unable to attack again immediately. The variety creates battlefield stories as well as a deliberately unreliable damage output.

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Find this article in White Dwarf 316, p. 29.

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