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CAMPAIGN·WHITE DWARF 315

The Mordant Men

March 2006·p. 65

THE SHORT VERSION

Nick’s Witch Hunters begin with five victories, though the account makes clear how close several games have been. Warhounds supply aggressive early pressure and Flagellants provide the durable fighting core. A captured hero and costly casualties against Owen’s Undead remind him that campaign success is more complicated than the result of a single game. His final approaching opponent promises a harder test for the confident warband.

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Find this article in White Dwarf 315, p. 65.

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