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CAMPAIGN·WHITE DWARF 315

Carnak’s Bonebreakers

March 2006·p. 65

THE SHORT VERSION

Christian’s first Mordheim campaign starts with a painful defeat against the Possessed and the loss of a Gor. Saving enough money for a Minotaur transforms the warband’s striking power, producing a memorable win against Owen’s Vampire. Replacement Gors and Bestigors strengthen the group, but a later encounter with Nick’s hounds again exposes its limits. The report captures a new player learning through both investment choices and battlefield reversals.

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Find this article in White Dwarf 315, p. 65.

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