RulesWD 311 · pp. 21–23
Righteous Zeal now rewards a passed morale check after even one infantry casualty, replacing the earlier incentive to fail. Its movement is reduced, but large squads can benefit without first losing many warriors. Chaplains direct that zeal and commanders improve the chance of passing, making HQ selection a tactical decision. The discussion also relates transport choices and absent artillery to the chapter’s preference for facing its enemies directly.
Warhammer 40,000Black Templars
RulesWD 311 · p. 23
Helbrecht embodies determination and passes his experience to Neophytes even within his command squad; his ancestral sword adds attacks in the opening assault. Grimaldus’s temple relics and Cenobyte attendants express his survival at Helsreach. His rules extend control over nearby Righteous Zeal and allow repeated leadership tests to sustain him after a fatal wound. The sidebar explains how the two characters intensify the chapter’s ordinary ideals.
Warhammer 40,000Black Templars
RulesWD 311 · p. 25
A separate Neophyte squad must cross mountain terrain to waiting Rhinos and escape through the opposite edge. Dark Eldar deploy on both flanks, seeking recruits for slavery, while the Chaplain survives independently of the vulnerable squad. At least five voluntary escapees plus the Chaplain secure a Templar win; total capture wins for the raiders and lesser outcomes draw. Combat Patrol guidance adapts the mission to other armies.
Warhammer 40,000Black Templars