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RULES·WHITE DWARF 310

Events and Encounters for Naggaroth Forests

October 2005·pp. 114–115

THE SHORT VERSION

Blizzards impede movement and shooting, dust weakens units, and dread or desertion can undermine an army before fighting begins. Local encounters add cursed ground, poisonous spiketrees, slavers’ traps and a beast whose attacks particularly endanger armoured models. Dark Elves reroll selected results, reflecting familiarity without making the land harmless. The tables supply a bleak counterpart to the magical benefits sometimes found in Elven forests elsewhere.

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Find this article in White Dwarf 310, pp. 114–115.

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