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RULES·WHITE DWARF 310

Trinkets and Treasures

October 2005·pp. 92–93

THE SHORT VERSION

Nine scavenged magical items offer protection, leadership and crude resistance to enemy spells. Some are straightforward charms, while Grubbi’s Dice Bag may kill its wearer instead of saving him and swallowing an Ogre Tooth risks choking. Multiple Thiefstones can accumulate resistance, and the Ogre-Head Standard suppresses bickering at the cost of provoking enemy Ogres. The items retain the horde’s theme of stolen power and luck that may suddenly turn.

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Find this article in White Dwarf 310, pp. 92–93.

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