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MODELLING·WHITE DWARF 306

Lethal Engineering

June 2005·pp. 24–27

THE SHORT VERSION

Phil Kelly shows how small changes of limbs, heads and weapons can give individual roles to otherwise repetitive Tyranid broods. Termagants become hunters or firing beasts, separate Spinegaunt arms suggest movement, and Gargoyle bodies produce airborne-looking Hormagaunts. The final technique uses partly cured epoxy to stretch thin strands of drool between jaws or from living weapons, with a warning that restrained effects look more convincing than excessive slime.

AT THE PAINTING DESK

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Find this article in White Dwarf 306, pp. 24–27.

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