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TACTICS·WHITE DWARF 306

Representing the Hosts of Itza

June 2005·pp. 80–81

THE SHORT VERSION

Army choices are tied to Itza’s residents and duties: Xlotc favours Life and Light against the undead, Tepec-Inzi suggests Fire and Death, and Saurus generals or Skink Priests often lead more ordinary expeditions. Saurus and Skinks remain the core, with Sacred Hosts, Terradons and Stegadons supporting the theme. A proposed ambush game imagines a relocating Slann escorted by great beasts, potentially changing victory conditions to reward escape rather than destruction.

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Find this article in White Dwarf 306, pp. 80–81.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.