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RULES·WHITE DWARF 306

Booty of the Vampire Coast

June 2005·p. 64

THE SHORT VERSION

Pirate-only magic items trade familiar fantasy equipment for hooks, drinking supplies, a parrot and navigational tools. Several drinks grant a brief combat or terror effect but risk harming the drinker, while Slann Gold makes its bearer a low-level Death wizard. Other choices provide scouting, character targeting, additional attacks or protection from hostile magic. These items are selected within the army list’s ordinary allowances; Ship’s Colours grants fear to its unit.

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Find this article in White Dwarf 306, p. 64.

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