Fire and Iron
March 2005·pp. 46–67
THE SHORT VERSION
Christian Byrne’s Iron Warriors defend three bunkers against Mike’s Salamanders in a roughly twelve-hundred-and-fifty-point battle. An early lascannon breach disrupts the central defenders, while Rhinos and arriving Terminators carry the attack forward; Chaos reinforcements arrive unevenly, leaving valuable heavy weapons unavailable during the crucial opening turns.
The Salamanders occupy the ruined centre and survive a late Havoc volley just strong enough to retain its victory points. Christian’s regenerating Vindicator causes trouble, but his Lord spends too long in the rear and the Basilisk struggles with its indirect-fire minimum range. The optional extra turn fails to occur, leaving a Salamanders victory and two candid reviews of deployment, transports and squandered opportunities.
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Find this article in White Dwarf 303, pp. 46–67.
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