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RULES·WHITE DWARF 302

The Battle for the Ironyard Begins

February 2005·p. 95

THE SHORT VERSION

Control of Slum Town grants access to hired guns, while the Labyrinth provides hidden routes and influence over scenario choice. Both zones generate income, and temporary machine tremors can knock fighters down, giving the opening phase different rewards and hazards while the gangs compete to retain a territory at its close.

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Find this article in White Dwarf 302, p. 95.

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