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RULES·WHITE DWARF 302

Night on Bear Mountain

February 2005·p. 19

THE SHORT VERSION

With the caravan’s Ogre guards away settling an argument, Gnoblars descend on the wagons to steal anything useful. Attackers earn plunder by remaining at a wagon and can escape voluntarily with it, while random game length represents the guards’ approaching return; captured loot supplements ordinary victory points rather than replacing the battle entirely.

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Find this article in White Dwarf 302, p. 19.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.