CommunityWD 302 · pp. 2–5
Andy Hoare previews Lustria as an environment for existing armies, with jungle encounters and a linked Sotek campaign rather than a conventional army book. Other news covers Sharkey and Worm, Forge World’s Griffon, the forthcoming role-playing relaunch and historical card-game expansions, alongside new hobby resources and preparation for the War of the Ring campaign.
Warhammer Fantasy BattlesWarhammer 40,000Lizardmen
FictionWD 302 · pp. 14–18
Phil Kelly presents Reuben Kyte’s uneasy journey from the Scalded Delta through filthy Pigbarter and the Howling Wastes to the bustling Sentinels. The explorer depends on a resilient Halfling and increasingly indispensable Ogre guides, discovering societies and landscapes whose practical realities repeatedly confound his comfortable assumptions.
Warhammer Fantasy BattlesOgre Kingdoms
RulesWD 302 · p. 19
With the caravan’s Ogre guards away settling an argument, Gnoblars descend on the wagons to steal anything useful. Attackers earn plunder by remaining at a wagon and can escape voluntarily with it, while random game length represents the guards’ approaching return; captured loot supplements ordinary victory points rather than replacing the battle entirely.
Warhammer Fantasy BattlesGnoblars