CommunityWD 302 · pp. 2–5
Andy Hoare previews Lustria as an environment for existing armies, with jungle encounters and a linked Sotek campaign rather than a conventional army book. Other news covers Sharkey and Worm, Forge World’s Griffon, the forthcoming role-playing relaunch and historical card-game expansions, alongside new hobby resources and preparation for the War of the Ring campaign.
Warhammer Fantasy BattlesWarhammer 40,000Lizardmen
CommunityWD 302 · pp. 6–7
Nick celebrates a memorable Bugman finale while the team prepares for both Necromunda and Battle Companies. Paul Sawyer returns to a neglected Chaos conversion, Paul Rudge builds modular scenery and Christian Byrne develops the history of his roaming Imperators Chapter, illustrating how simultaneous campaigns encourage several very different hobby projects.
Warhammer Fantasy BattlesWarhammer 40,000Dwarfs
RulesWD 302 · p. 19
With the caravan’s Ogre guards away settling an argument, Gnoblars descend on the wagons to steal anything useful. Attackers earn plunder by remaining at a wagon and can escape voluntarily with it, while random game length represents the guards’ approaching return; captured loot supplements ordinary victory points rather than replacing the battle entirely.
Warhammer Fantasy BattlesGnoblars