AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

RULES·WHITE DWARF 300

Maethor’s Revenge

December 2004·pp. 168–169

THE SHORT VERSION

A lone ranger ambushes his father’s killer and six exhausted followers among Khand’s hills. Night limits sight and charges, but Maethor’s preparation grants a useful reroll, while the enemy begins broken; the Good player must survive until every opposing model has been killed or driven away.

Back to the original

Find this article in White Dwarf 300, pp. 168–169.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.