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RULES·WHITE DWARF 300

The Kingdom of Far Harad

December 2004·p. 152

THE SHORT VERSION

Mârdat’s rise from a client kingdom to a southern empire ends through renewed war, betrayal and an ambition his successors cannot sustain. His optional Serpent Lord profile rewards fighting near fellow heroes and inspires a wider area, while his inclusion unlocks the experienced mounted Serpent Riders associated with his campaigns.

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Find this article in White Dwarf 300, p. 152.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.