RulesWD 296 · p. 28
Snikch receives a complete 515-point character entry occupying both a Lord and Hero allowance. Concealment, scouting, Killing Blow and a protective dodge combine with three venomous blades and powerful throwing stars. His cloak impedes targeting, while the Bands of Power can dramatically increase his Strength. The entry distinguishes his leadership role in a Clan Eshin army from his restrictions in an ordinary Skaven force.
Warhammer Fantasy BattlesSkaven
RulesWD 296 · p. 37
An Empire relief force must break through an opposing alliance along the length of the battlefield. The defenders secretly designate one army determined and the other unreliable, changing how an ally’s withdrawal affects them. Empire contingents remain until both are broken, although command becomes harder as losses mount. Bonus points for successful escapes or preventing them give the battle a purpose beyond destroying the enemy.
WarmasterThe Empire
RulesWD 296 · pp. 76–78
The list makes battle tanks the army’s core, with command vehicles and Tank Aces unlocking ordinary tank selections. Mounted Storm Troopers, Enginseers and Armoured Fist squads provide restricted infantry support, while Sentinels and reconnaissance vehicles help the force operate beyond its main gun line. Heavy support adds specialist tanks or artillery. Shared vehicle upgrades complete a formation deliberately structured around armoured squadrons rather than infantry platoons.
Warhammer 40,000Astra Militarum