RulesWD 296 · p. 28
Snikch receives a complete 515-point character entry occupying both a Lord and Hero allowance. Concealment, scouting, Killing Blow and a protective dodge combine with three venomous blades and powerful throwing stars. His cloak impedes targeting, while the Bands of Power can dramatically increase his Strength. The entry distinguishes his leadership role in a Clan Eshin army from his restrictions in an ordinary Skaven force.
Warhammer Fantasy BattlesSkaven
Battle reportWD 296 · pp. 36–47
Two Empire armies try to reach Middenheim while Chaos and Skaven block the road. Andy Holmes and Gareth Taylor struggle with command failures and enemy penalties, despite moments of devastating magic and a late cavalry breakthrough. Thomas Webster-Deakin and Tom Gilbert win when the final Empire move falls just three centimetres short of escape. The post-game discussion highlights how the scenario rewards determined forward movement rather than preserving a perfect battle line.
WarmasterThe Empire
RulesWD 296 · pp. 76–78
The list makes battle tanks the army’s core, with command vehicles and Tank Aces unlocking ordinary tank selections. Mounted Storm Troopers, Enginseers and Armoured Fist squads provide restricted infantry support, while Sentinels and reconnaissance vehicles help the force operate beyond its main gun line. Heavy support adds specialist tanks or artillery. Shared vehicle upgrades complete a formation deliberately structured around armoured squadrons rather than infantry platoons.
Warhammer 40,000Astra Militarum