EditorialWD 296 · p. 2
Paul Sawyer looks forward to a campaign about the destruction of Bugman’s Brewery as an excuse to return to his first army, Goblins. A river raid offers the conversion opportunities he wants. He also revises an unfinished Tyranid scheme after deciding its pale base colour would take too many coats. Red bodies and striped black carapaces provide a quicker, stronger alternative for the swarm.
Warhammer Fantasy BattlesWarhammer 40,000Orcs & Goblins3 paint colours
CommunityWD 296 · pp. 4–7
Storm of Chaos reporting is under way, with online maps, forums and newsletters extending the campaign beyond the tabletop. Dawn of War reveals Eldar as its fourth faction, and Black Library notices include a new Gaunt’s Ghosts arc. Other news covers the WPS Club Challenge, Andy Chambers leaving Games Workshop and a northern European Chapter Master competition. Staff updates record ongoing painting and modelling projects.
Warhammer Fantasy BattlesWarhammer 40,000Aeldari2 paint colours
TacticsWD 296 · pp. 58–61
Jeff Leong divides useful shooting into causing panic, reducing enemy combat advantages and destroying vulnerable units. Deployment must give missile troops the right fields of fire for the opponent they face. Once the battle begins, coordinated volleys should continue until a realistic objective is reached before moving to the next target. Examples show how even modest casualties can change outnumbering, ranks and the outcome of a later melee.
Warhammer Fantasy Battles