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MODELLING·WHITE DWARF 295

Warmaster Terrain: Rivers, Villages and Forests

July 2004·pp. 60–62

THE SHORT VERSION

Tony Hardy’s scenery applies familiar terrain methods at a smaller scale. Foam banks and textured card produce rivers and fords, while buildings and trees grouped on shared bases suggest villages or woodland rather than isolated objects. A ruined house includes an interior and painted cotton-wool smoke. Smaller pieces such as carts, a forge and roadside remains demonstrate that reduced scale need not mean abandoning narrative detail.

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Find this article in White Dwarf 295, pp. 60–62.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.