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COMMUNITY·WHITE DWARF 293

A New Gaming Experience

May 2004·pp. 84–87

THE SHORT VERSION

Nick Kyme visits Shrewsbury to examine Games Workshop’s dedicated Gaming Rooms. Separate tables, storage space and a relaxed painting area support longer games and a regular community beyond the shop floor. Staff and players explain how clubs, tournaments and themed terrain use the facilities. A short international example describes the related Battle Bunker concept in northern Europe, recording the programme as it existed at publication.

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Find this article in White Dwarf 293, pp. 84–87.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.