CommunityWD 292 · pp. 4–7
The new plastic Mûmak dominates the news, with an account of the manufacturing challenge and the Perry brothers’ work on beast and crew. Other notices cover a national painting competition, Josef Bugman’s new model, Rogue Trader vessels for Battlefleet Gothic and Forge World’s winged Hive Tyrant and Imperial crew figures. Publishing and Warhammer Online updates complete the month’s news.
Middle-earth Strategy Battle GameWarhammer 40,000Harad
RulesWD 292 · pp. 38–49
Gav Thorpe supplies a sequence for generating varied battles after both players have already chosen equal-sized armies. Engagement type, objectives, terrain, deployment and unusual conditions combine to change the tactical problem. Vanguards and rearguards affect how forces reach the table, while weather and magical disturbances add uncertainty. The system is designed for ordinary games and events, with a record sheet for the resulting scenario.
Warhammer Fantasy Battles
RulesWD 292 · pp. 47–48
An advanced version lets army composition and chosen strategies influence pre-battle decisions. Scouts, fast troops and the general contribute to a Strategy Rating, while war machines reduce it. Secret choices can favour terrain, deployment or the first turn, or deny an opponent’s strengths. Objectives are established earlier so commanders can try to arrange a battlefield suited to their mission.
Warhammer Fantasy Battles