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MODELLING·WHITE DWARF 288

Scenery Workshop: Recreating a Battlefield from Fire Warrior

December 2003·pp. 12–17

THE SHORT VERSION

Paul Rudge recreates the Descent video-game level as a playable trench battlefield. Polystyrene sheets provide its structure, with extra depth added after testing reveals that soldiers remain too visible. Templates help produce matching arches, and removable walls preserve access and line-of-sight checks. Painting separates red-brown earth, weathered stone, rusted supports and sharpened stakes, while fallen Fire Warriors and small puddles carry details from the digital setting onto the table.

AT THE PAINTING DESK

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Back to the original

Find this article in White Dwarf 288, pp. 12–17.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.