CommunityWD 285 · pp. 2–3
The news pages urge a final effort in the Eye of Terror campaign before its results close, and preview opportunities to try the forthcoming Return of the King game. The WarCry card game’s Siege of Darkness expansion brings war machines and new factions to deck building. Other notices cover collectible figures, the developing online hobby resources and a reader competition, preserving a snapshot of the releases and organised play surrounding the issue.
Warhammer 40,000Middle-earth Strategy Battle Game
InterviewWD 285 · pp. 12–17
Pete Haines explains why the revised Imperial Guard codex aims to diversify existing armies rather than rebuild the faction. Cheaper or more flexible elite choices, revised Rough Riders and changes to weapon costs challenge the familiar static gun line. Advisors and Enginseers restore some of the Imperium’s eccentric religious and technological character without turning ordinary Guardsmen into superhuman assault troops.
Warhammer 40,000Astra Militarum
ModellingWD 285 · pp. 18–19
Steve Cumiskey explores how the new plastic Cadian infantry and heavy-weapon kits can produce varied soldiers from interchangeable parts. Small changes to leg placement, torso angle and head direction create different poses, while dry fitting keeps weapon arms convincing. Accessories conceal conversion joins and turn large weapon-team bases into miniature scenes. Cross-kit examples extend the same parts into kneeling infantry, standing loaders and vehicle crew.
Warhammer 40,000Astra Militarum