Blighted Wilds
January 2026·pp. 60–71
THE SHORT VERSION
Nathan and Phil construct a corrupted Ghyranite landscape around a ramshackle settlement, corpse mill and diseased trees. Their account follows concept sketches into individually textured masonry, household materials and repurposed miniature parts, showing how architecture and living scenery can share Nurgle imagery without becoming indistinguishable.
AT THE PAINTING DESK
Paints in this article
Every named colour below is searchable across the archive.
FOLLOW A THREAD
Back to the original
Find this article in White Dwarf 520, pp. 60–71.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.