PaintingWD 513 · p. 4
Piotr Podolski describes a two-month Be’lakor project combining airbrushed transitions and non-metallic metal. Brown-to-bone wings are unified with crimson and violet glazes, the sword moves through successive blues towards near-white magical light, and cool grey-violet rocks frame the lava beneath him. The named colours explain how he built contrast between the vast wings, supernatural blade and iridescent base.
Age of SigmarWarhammer 40,000Chaos Daemons15 paint colours
LoreWD 513 · pp. 8–11
Nick uses Sigmar’s elite assassins to explain how viewpoint characters make the Mortal Realms understandable through their personal aims and relationships. Neave’s urgency, Shakana’s protectiveness and Rostus’s easy manner conceal different costs of war and Reforging, while Hendrick and the Idoneth soul-mage Lorai share secrets the others do not understand. Their ties to Bastian Carthalos, Be’lakor’s interest in Neave and adventures alongside the Twin-Tailed Crusade place the small team inside the setting’s larger conflicts.
Age of SigmarStormcast Eternals
ModellingWD 513 · pp. 12–15
Dan argues that a base should establish where a miniature belongs and suggest an event beyond its pose. Six worked environments use spare terrain, cork, sprue, coffee stirrers, slate and modelling putty to turn ordinary bases into small scenes. An accompanying reader question explains Kieran’s softly glazed and weathered Knight-Errant armour, showing how subdued colours and streaks can support a convincing setting.
Warhammer 40,000Age of Sigmar8 paint colours