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RULES·WHITE DWARF 513

Khorne’s Boon

June 2025·pp. 116–117

THE SHORT VERSION

Khorne’s Boon overlays a normal Kill Team mission with eight cards arranged as the god’s symbol. Close-range violence earns points on chosen cards, some still hidden, and an operative can gamble for healing and a permanent team-wide benefit. More accumulated points improve the success chance but increase the injury caused by failure, while the kill grade limits how many benefits can be taken. The pack encourages direct action without requiring either player to field a Khornate team.

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Find this article in White Dwarf 513, pp. 116–117.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.