RulesWD 513 · pp. 26–29
Three Legends warscrolls let players follow Khul from mortal champion to ascended warlord. Athol supports Darkoath warriors through an early Khornate allegiance and earns protection by killing heroes; Korghos commands the Goretide, returns fallen Bloodbound and bears his reality-splitting axe alongside Grizzlemaw. Khul Ascended draws strength from nearby Khornate units and reacts to enemy spells. Suggested Darkoath, Mighty Lord and Daemon Prince models make each historical version playable.
Age of SigmarSlaves to Darkness
RulesWD 513 · pp. 30–31
This narrative battleplan recreates the gladiatorial gathering that became a catastrophic offering to Khorne. Athol Khul leads the Tribes of the Snow Peaks around a central monolith, where holding ground and destroying nearby enemies both generate points. An underdog benefit makes heroes more accurate near the stone, and exceptionally heavy losses can end the battle early. The scoring encourages players to reproduce the ritual’s spiral from contest into massacre.
Age of SigmarSlaves to Darkness
RulesWD 513 · pp. 70–77
This World Eaters Combat Patrol combines the possessed Slaughterbound Arkoth Skorgardt with two Goremonger units, Bloodletters and Flesh Hounds. A five-dice Blessings roll grants a restricted selection of Khornate benefits, while alternative enhancements make Arkoth personally tougher or protect the advancing force from fire. Splitting Bloodletters trades concentrated stratagem value for wider objective coverage, and the hounds can repeatedly return to reserves. Secondary objectives reward destruction on either side or taking objectives previously held by the enemy.
Warhammer 40,000World Eaters