EditorialWD 510 · Inside cover
Lyle introduces an issue centred on the new Middle-earth game and The War of the Rohirrim. He recalls the secrecy surrounding the film project and points readers towards the new miniatures, the Edoras battle report and practical ways to track a hero’s Might, Will, Fate and wounds.
Middle-earth Strategy Battle Game
CommunityWD 510 · pp. 2–7
Reader models range from Jakub Bartkowiak’s Yndrasta to Brandon Ryan’s Black Templars, an Emperor’s Children Venomcrawler and a Rune Priest. Letters discuss weapon identification, changing Chapter markings and finding a manageable way to finish an army, while the closing model-of-the-month feature brings Thorin’s Company into the fire-lit trees of an early Hobbit scenario.
Warhammer 40,000Age of SigmarStormcast Eternals
RulesWD 510 · pp. 8–15
Rob and Danny explain the appeal of Middle-earth through nine aspects of collecting and playing: familiar heroes, recreating film and book battles, accurate character painting, accessible turn structure, heroic resources, themed army lists and evocative terrain. A photographed encounter between a bow-armed Rohirrim and a Hill Tribesman demonstrates movement, shooting, duels and wounding, while Might, Will and Fate make heroes more than stronger ordinary warriors.
Middle-earth Strategy Battle GameRohan