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RULES·WHITE DWARF 508

Shrine World NPO Joint Ops Missions

January 2025·pp. 114–119

THE SHORT VERSION

Three linked Kill Team missions send a solo or cooperative team to investigate, steal and evacuate a relic whose devotees grow increasingly hostile. Custom cultist datacards and marksman or brawler behaviours adapt Joint Ops, while the threat principle gives special weight to defending the relic. A referenced Relic ploy deck adds supernatural interference and is required for the intended campaign experience.

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Find this article in White Dwarf 508, pp. 114–119.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.