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RULES·WHITE DWARF 508

Joint Operations Mission 02: Exfiltration Point

January 2025·p. 117

THE SHORT VERSION

One player operative begins carrying the relic and must escape over the enemy-side killzone edge. The artefact can be handed between operatives through normal marker actions, but its bearer cannot use long-distance removal and repositioning tricks. Fresh cultist reinforcements arrive after the first turning point, turning the mission into a pressured crossing rather than a static defence.

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Find this article in White Dwarf 508, p. 117.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.