ModellingWD 508 · pp. 6–7
Tom Danvers uses the Kasrkin’s rappelling lines to support a Valkyrie above its squad. Experiments establish that six stiff one-millimetre wires can carry the aircraft, while carefully planned model positions tell the story of landing, covering fire and moving into a ruin. A magnetised arm keeps one trooper usable in games, and attaching the support wires before painting demands patient assembly of the finished display.
Warhammer 40,000Kill TeamAstra Militarum
ModellingWD 508 · p. 47
Duncan transforms the agile Melusai into a heavily armoured vanguard. Executioner torsos, Incubi klaives and additional blades give them more weight and bulk, while a Slaughter Queen gains extra arms for ritual violence. Pale lilac snake bodies provide a softer contrast to the crowded metalwork.
Age of SigmarDaughters of Khaine2 paint colours
ModellingWD 524 · p. 15
Matt builds his flamboyant Bright Wizard around the Strong Fashion Sense flaw, using an Old World Battle Wizard with a swapped Battlemage head and a frog familiar. Red and yellow Contrast-painted robes reinforce the fiery theme without supplying named colours. The accompanying Advanced Arcanist warscroll combines the familiar, a blasting wand and spell mastery with a concealment spell imagined as a cloud of choking ash and cinders.
Age of SigmarCities of Sigmar