Trouble in Paradyce
October 2024·pp. 12–13
THE SHORT VERSION
The studio’s new Pariah Nexus campaign adds rules for fighting within an alliance and bringing smaller games into a shared war. Infighting still develops Crusade units but earns no alliance points; Combat Patrol and Kill Team contribute through separate rewards. An optional D66 aftermath table introduces reinforcements, raids, scars, relics and blackstone discoveries, making the wider conflict felt between battles.
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Find this article in White Dwarf 505, pp. 12–13.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.