AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

INTERVIEW·WHITE DWARF 505

Designers’ Notes: The Loathsome Ratmen

October 2024·pp. 90–103

THE SHORT VERSION

Jes Goodwin, Seb Perbet and Steve Buddle trace the Skaven’s character from small rat-like Beastmen into a complete civilisation of scavenging, diseased and cruel creatures. Posture, armour, tails and worn materials preserve a shared silhouette while each Great Clan develops a recognisable theme. A timeline connects the earliest ratmen with successive fantasy and specialist-game ranges, and Maxime Corbeil explains how Vizzik Skour combines that history into a heavy-robed, verminous prophet.

Back to the original

Find this article in White Dwarf 505, pp. 90–103.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.