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CAMPAIGN·WHITE DWARF 502

Paths of the Chosen

July 2024·pp. 22–25

THE SHORT VERSION

Each warband nominates a Chosen One who follows a branching campaign map toward the guarded secrets of Talaxis. Trials grant mythic traits and artefacts, while four Ending battles turn accumulated power into progress toward final victory. Taking a longer route improves the hero’s chances against Talaxis’s defences, but successful Endings consume rewards and a slain hero leaves only artefacts to a successor.

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Find this article in White Dwarf 502, pp. 22–25.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.